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Umile Giuseppe Longo, Arianna Carnevale, Flavia Andreoli, Ilaria Mannocchi, Marco Bravi, Mohamed Saifeddine Hadj Sassi, Fabio Santacaterina, Marco Carli, Emiliano Schena & Rocco Papalia

Immersive virtual reality for shoulder rehabilitation: evaluation of a physical therapy program executed with oculus quest 2

Virtual Reality (VR) systems have been increasingly used across several medical fields. A crucial preliminary step for developing optimized VR-based applications for rehabilitation purposes is identifying potential interventions to meet the requirements necessary to satisfy end-users’ needs. This study aims to assess the acceptability, usability, and appropriateness of a VR physical therapy program executed with Oculus Quest 2 by expert physiotherapists of shoulder musculoskeletal rehabilitation.

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